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Yanagi Depot

   
Info:
CLASS: Unknown
GRAVITY: Partial
DOCKING: Yes
AMENITIES: Limited
POPULATION: Unknown

Where there €™s junk, there are the Junkers. They €™ve been around since the earliest days of the Trade Lanes. Descended from the working classes, they developed within the House systems as a sort of necessary evil, handling the dirty work that no one else would. They do well salvaging valuable materials from the ever-increasing debris fields throughout Sirius, with the notable exception of Kusari. To this day they remain held at bay by the Hogosha.
Anyone who deals with Junkers knows they live by a strict code; if you’re not a Junker, you’re not part of the family. A Junker will double-cross you without a second thought, and they’re fiercely protective of each other. Most House corporations consider the Junkers to be simple criminals, but Junkers will occasionally do favors for the police, turning in the odd, mid-level criminal or letting them know about the occasional drug shipment. So despite some harassment, the police stop short of shutting them down. The infrequent police cleanup operations are little more than exercises in public relations, though there’s no love lost between the two groups.
The Junkers make their official money from salvaging debris within the fields, but also have a good deal going with various criminals, who like their “no questions asked” policy. Tolerated by the governments, Junkers sometimes deal in contraband, but they are extremely hard to catch red-handed. They are frequently patronized by the criminal element for the refuge they offer within the often hostile territory of House capitol systems.
Liberty has two groups: a major population in the New York system, and a smaller enclave in Texas. The Junker base of operations in New London is located near the shipyards within the Southampton Debris Field. In New Berlin they scavenge the remaining pockets of industrial waste and scrap within the asteroid fields. Their latest foray is a departure — a base in the Border Worlds. Attracted by the ALG operation in Sigma-13, they have set up shop near the facility and do most of the dirty work, picking off the best loot from the old ships for themselves. It also serves as a convenient launching point for Cardamine and Artifact runs into New Berlin. Long-distance smuggling is new for the faction, which is still perfecting this skill.
Owner: Junkers 
Shortname: Junkers

System: Sigma-13 
Territory: BORDER WORLDS

   

Base Stock: Commodities

Commodity  Shields & Thrusters  Weapons & Mines  Ships & Engines  Bribes


 

Commodity 

Base sells 

 Optronics  yes
 Cardamine  yes
 Basic Alloy  yes
 Food Rations  no
 Artifacts  yes
 Consumer Goods  yes
 Wingmen License  yes
 Light Arms  yes
 Oxygen  yes
 Pharmaceuticals  no
 Fertilizers  yes
 Credit Chip  yes
 Water  yes
 Engine Components  yes
 Scrap Metal  yes
 Ship Hull Panels  yes
 H-Fuel  yes
 Terraforming Gases  yes

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